Dark?
MechWarrior 4 – Vengeance – Tricks, Strategies,Guide, Cheats, Tips and Secrets
Bookmark
7.00
Status Completed
Type Novel
Author GameguideeBooks
Posted By
Posted On
Updated On

MechWarrior 4 – Vengeance – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis MechWarrior 4 – Vengeance – Tricks, Strategies,Guide, Cheats, Tips and Secrets

MechWarrior 4 – Vengeance

Cheat Codes:
————
Submitted by: Brian
email: bgiusto99@yahoo.com

Hold [Ctrl] + [Alt] + [Shift] and type one of the following codes to
activate the corresponding cheat function.

Result                        
Code
—————————————————-
Toggle invincibility         –
superfunkicalifragisexy
Toggle unlimited ammo        –
iseenfireandiseenrain
Toggle heat tracking         –
ooohhhlllaaalllaaa
Nuke current target          –
itsdabooomb
Destroy current target       –
redjackandtikruls
Jump jets                    –
inmybeautifulballoon
Unlimited jump jet juice     –
crazysexycool
End mission successfully     –
likethecomstarbaby
Free-eye mode                –
beholdmyglory
Enable time compression code – ontimeeverytime
Time expansion activated     –
antijolt
Display bounding spheres     –
bubbleboy
Enable auto-grouping         –
flashyflashy
Enable leading recticle      –
walkthisway
Display Credits              – wediditagain

Cheat mode:
———–
Submitted by: rickHH

Press and hold CONTROL-ALT-SHIFT.

Code  Result
————
IY  – Invunerability
UO  – Unlimited Ammo
HF  – HEAT TRACKING OFF    
IB  – Destroy Enemy Mech
ML  – Finish mission with success

Note:
—–
Submitted by: Brian Giusto

NOTE: The above cheat (submitted by: rickHH)
ONLY works with the DEMO version of the game!!!

Easy Instant Action win:
————————
Build a Mech with double Thunderbolts. In battle, run up to your enemy and
fire them
at his cockpit. This usually works in one or two hits.

Inner Sphere or Clan?:
———————-
When it comes to selecting your ideal mech, keep this one thing in mind:
Clan is better
than Inner Sphere. Ton for ton, component for component, any Clan item
outclasses its
Inner Sphere equivalent. In the course of the single player game, you start
in a Clan
mech, and if you play your cards right, you’ll have enough Clan mechs and
parts to
last you throughout the entire game.

Building your mechs:
——————–
Here are a couple quick tips that will increase the survivability
and durability of any mech you choose:

1. Forget jump jets.Unless you’re an expert, using jump jets has always

   been a nightmare in any
MechWarrior game. Light mechs move too fast
   and stay in the air too long, and
heavy mechs just can’t stay up very
   long. If you get rid of them, you
free up a good chunk of tonnage.

2. If you have to have any Chassis components, go with the AMS or LAMS
   systems. These help foil missile
hits, and when fighting heavier mechs,
   this is invaluable. The Beagle
probe only helps missile-heavy mechs, so
   only use it for Catapults and the
like.

3. Keep your heat efficiency in the green zone, but just barely. In
general,
   if you know how to manage alpha strike
fire versus single fire, you can
   lose more heat than you make,
ensuring a nearly constant fire rate. Too
   many heat sinks waste space.

4. Armor only as much as necessary. If your particular weapons loadout can

   be stuffed into just the torsos or
the arms, you don’t need armor in the
   empty areas. They don’t
particularly affect your vital areas, and you
   won’t lose any weapons, plus you
free up space for more ammmo or heat
   sinks.

5. Learn to love the PPCs, Flamers, and LBXAC20s. Although a good
variety
   of weapons is necessary for any
mech, these three weapons are particularly
   versatile. The PPC f ries
electronics and does amazing damage. It’s a
   great assault weapon and a
critical one for many missions. The Flamer
   does a good amount of short range
damage, but also creates a lot of
   waste heat in the target mech,
forcing some opponents to shut down.
   And the AC20 is the king of damage
for in close fighting. If your mech
   can mount one or two of these
characters, and you’re going into a tight
   situation, this is an ace in the
hole. Learn to love this weapon.

Hints:
——
* Get a good joystick with a twist function. It’s no surprise that
Microsoft’s
  SideWinder family of sticks fits
the bill perfectly. Though you can play with
  the keyboard, you’ll be at an
instant disadvantage to someone who has a twisty
  stick.

* Go for the legs. Yes, they’re harder to hit, but they’re less armored
than
  the main body. Plus, if you can
shoot the legs out from under a mech, odds
  are you’ll be able to salvage the
chassis at the end of the mission.

* Be aware of the environment when you outfit your mechs. Avoid weapons
that
  generate too much heat when you’re
battling in the desert, or else you’ll
  find yourself shutting down after
every other shot to cool down.

* Learn the Circle of Death maneuver, or die. If you stand still in this
game,
  you’ll get hammered. Be careful,
though. Sometimes you can circle around an
  opponent too far so that you’re in
range of his guns. Always try to stay
  behind a mech; it can’t shoot you
from there.

Ultimate Clan mech:
——————-
Bet a Shadowcat and strip it down to minimum weight. Next, put two
Clan LRM10s, two Clan RM5s, two ER large lasers, set the speed to 87
km/h, Jet Pack, Beam Activation, and LAMs. Whatever remains can go
to armor, heat sinks, or speed. When it is done, the mech can destroy
buildings with usually one hit, and enemy mechs with a few hits.

Recommended mech:
—————–
Use a Daishi with 6 ER Large Lasers (Group 1); 2 Clan LBX-AC20s
(Group
2); Components: LAMS; speed is 51 kph. The rest is armor. Try to fill

up the torsos and arms and put the least amount of armor on the legs.

Pulse laser advice:
——————-
Pulse lasers are nice, but they can overheat your ‘Mech if you’re not

careful. Balance pulse lasers and single shot weapons.

Ultimate short range mech:
————————–
Get a Daishi and strip it down so it has no armor, no speed, no
extras,
etc. Put a Clan LBX AC10 in each arm, a Clan LBX AC20 in each torso,
and a Thunderbolt in the center torso. Top out the armor and add as
much speed as you can.

Recommended mech:
—————–
* Use the following to create a Cauldron-Born 666 Mech. Strip all weapons
and
  equip two Clan Gauss rifles, a Clan
SSRM 4, a LRM 10, and an ER medium laser.
  Max out the armor and give it a
LAMS. It may be slower, but now packs a wallop
  at all ranges.

* The following is a recommended beam weapon Mech. Start with a Nova Cat
mech.
  Strip it to the minimum, and put in
two Clan Large pulse lasers, four Clan
  medium lasers, and fill the rest
with Clan Small lasers. Put in 5 tons of
  heat sinks, and fill the armor
slots. Do not worry about speed, as no matter
  how fast you go, you will always
have at least something firing.

* The following is a good long range Mech. Get a Mad Cat Mk II and strip it

  completely. Lose the Jump Jets,
Heatsinks, weapons, all the armor, tone down
  the speed to minimum, etc. Add two
Clan Gauss Rifles and two Light Gauss Rifles,
  raise the speed up a notch. and put
the rest in armor. Use the following firing
  chains.
  Note: Keep this Mech away from
close combat and always try to hit the cockpit.
  If you manage to knock a mech over,
blast it with all four at once on the
  cockpit and watch it burn.

Jump Jets:
———-
Forget Jump Jets unless you are skilled at using them. Light Mechs move too
fast
and stay in the air too long, and heavy Mechs cannot stay up very long. If
you
get rid of Jump Jets, you will free up a good amount of weight.

Chassis:
——–
If you must have any Chassis components, go with the AMS or LAMS systems.
These
will help foil missile hits, and when fighting heavier Mechs, this is
invaluable.
The Beagle probe only helps missile-heavy Mechs; only use it for Catapults
and
the like.

Armor:
——
Armor only as much as necessary. If your particular weapons loadout can be
stuffed
into just the torsos or the arms, you will not need armor in the empty
areas. They
do not particularly affect your vital areas, and you will not lose any
weapons.
Also, you will free up space for more ammunition or heat sinks.


Chapter MechWarrior 4 – Vengeance – Tricks, Strategies,Guide, Cheats, Tips and Secrets


Comment

Bir cevap yazın

E-posta hesabınız yayımlanmayacak. Gerekli alanlar * ile işaretlenmişlerdir

blank