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My Hero One’s Justice – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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My Hero One’s Justice – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis My Hero One’s Justice – Tricks, Strategies,Guide, Cheats, Tips and Secrets

My Hero One’s Justice

Cheat Codes:
————
Submitted by: David K.

Secret Items & Unlockables:
—————————
You can find every secret objective here to unlock awesome cosmetics for
your
characters! Some of these Objectives are pretty difficult, so please take
your
time with those.

-=Hero Side (No.0-27)=-
Mission 0: /
Mission 1: K.o the opponent
Mission 2: Finish the opponent with a Plus Ultra attack
Mission 3: /
Mission 4: K.o the opponent
Mission 5: Finish the opponent with a Plus Ultra attack
Mission 6: K.o the opponent
Mission 7: Use your sidekick attack 3 times and win
Mission 8: Finish the opponent with a EX Plus Ultra attack
Mission 9: /
Mission 10: /
Mission 11: Finish the opponent with a EX Plus Ultra attack
Mission 12: Win with more than 80% HP
Mission 13: /
Mission 14: Finish the opponent with Quirk Technique 1
Mission 15: Win with a Time out
Mission 16: Use your sidekick attack 3 times and win
Mission 17: Use your sidekick attack 3 times and win
Mission 18: /
Mission 19: Win with more than 50% HP
Mission 20: Finish the opponent with a Plus Ultra attack
Mission 21: /
Mission 22: Finish the opponent with a Quirk Technique
Mission 23: Finish the opponent with a Plus Ultra attack
Mission 24: Defeat the opponent in 30 seconds
Mission 25: Win with a time out
Mission 26: Finish the opponent with a Quirk Technique
Mission 27: K.o the opponent

-=Hero Side (No.28-43)=-
Mission 28: /
Mission 29: Win with a time out (Difficult)
Mission 30: Win with a perfect victory (Difficult)
Mission 31: K.o the opponent
Mission 32: WIn with a perfect victory (Difficult)
Mission 33: Defeat the opponent in 30 seconds (Difficult)
Mission 34: Defeat the opponent in 30 seconds (Difficult)
Mission 35: Finish the opponent with Quirk Technique 1
Mission 36: /
Mission 37: Win with more than 70% HP
Mission 38: Win with a time out (Difficult)
Mission 39: /
Mission 40: Defeat the opponent in 30 seconds (Difficult)
Mission 41: Win with a time out (Difficult)
Mission 42: Finish the opponent with a Plus Ultra attack
Mission 43: /END

-=Villain Side (No.44-60)=-
Mission 44: Defeat the opponent in 30 seconds
Mission 45: /
Mission 46: Win with more than 70% HP
Mission 47: Finish the opponent with a Quirk Technique
Mission 48: Win without guarding
Mission 49: Just Guard 3 or more times and win
Mission 50: Finish the opponent with a Plus Ultra attack
Mission 51: Win with more than 70% HP
Mission 52: K.o the opponent
Mission 53: /
Mission 54: Win with more than 70% HP
Mission 55: Defeat the opponent in 30 seconds
Mission 56: Just Guard 3 or more times and win
Mission 57: Finish the opponent with a Plus Ultra attack
Mission 58: /
Mission 59: Win without guarding
Mission 60: /

-=Villain Side (No.61-74)=-
Mission 61: Finish the opponent with a Plus Ultra attack
Mission 62: Finish the opponent with Quirk Technique 1
Mission 63: /
Mission 64: Win with a perfect victory
Mission 65: Win without using a sidekick
Mission 66: Win with a time out
Mission 67: /
Mission 68: /
Mission 69: Win with more than 70% HP
Mission 70: Win with a time out
Mission 71: /
Mission 72: Finish the opponent with Quirk Technique 1
Mission 73: Finish the opponent with a Plus Ultra attack
Mission 74: /END

-=Bonus: The Sport Festival (No.75-83)=-
Mission 75: /
Mission 76: Win with a ring out
Mission 77: K.o the opponent
Mission 78: Finish the opponent with a Plus Ultra attack
Mission 79: Finish the opponent with Quirk Technique 1
Mission 80: Freeze the opponent more than once and win
Mission 81: Finish the opponent with Quirk Technique
Mission 82: Finish the opponent with a Plus Ultra attack
Mission 83: Win with more than 80% HP

That’s it! You completed every objective and received every secret
item!

Assist Cooldown Times:
———————-
Written by The Grum

Information about each assist in the game.

-=Introduction=-
Assists (or Sidekicks) are methods for bringing in your secondary
characters directly
into the fight.

After an assist is called-in, they will perform their move or function.
Once they are
done (either by performing their action or being interrupted) they will
leave the fight
and enter a cooldown period.

How long that cooldown period takes depends on one thing:

* If your assist was called normally. This includes while being in neutral
or offense,
  such as during your combo.
* If your assist was called as an interrupt. This includes while being
comboed or hit by
  your opponent, or otherwise
“on defense”.

There are 3 categories of assist cooldown time. I’ve listed each character

(minus All For One and Shoot Style Deku) below.

One last thing to note is this cooldown begins as soon as your sidekick has
left the
battle. If they are comboed, hit or otherwise delayed on the playing field,
the cooldown
will not start until they’ve recovered and left.

Assist Cooldown – Normal

Short – 10 seconds

Kirishima
Deku (Normal and Shoot Style)
Shigaraki
Tokoyami

Medium – 15 seconds

All Might
Bakugo
Dabi
Endeavor
Gran Torino
Momo
Muscle
Stain
Toga
Tsuyu

Long – 20 seconds

Aizawa
All For One
Iida
Kaminari
Kyoka
Todoroki
Uraraka

Assist Cooldown – Interrupt

Short – 40 seconds

Kirishima
Deku (Normal and Shoot Style)
Shigaraki
Tokoyami

Medium – 60 seconds

All Might
Bakugo
Dabi
Endeavor
Gran Torino
Momo
Muscle
Stain
Toga
Tsuyu

Long – 1 minute, 20 seconds

Aizawa
All For One
Iida
Kaminari
Kyoka
Todoroki
Uraraka

-=Conclusion=-
Hopefully, this gives you a better idea of which assists to bring to your
team. Kyoka might
have a better overall utility from her assist, but she’s going to be out
for a whopping 80
seconds if you use her as an interrupt. That could be an entire match that
you now no longer
have access to her.


Chapter My Hero One’s Justice – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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