Submitted by: rickHH
* In Heat’s arcade-oriented Normal mode, there is no substitute for
speed. On the ovals, don’t even
worry about slowing down for corners
if there’s a car ahead of you,
because he’ll make a convenient brake.
In fact, finding yourself
absolutely surrounded by cars in a turn is
actually a good thing, as they’ll
essentially carry you through the
turn. And finally, get down low on
the apron for passing, as your car
won’t bounce about over the track
angle transition point nearly as
much as it will in Expert mode.
* If you’ve overshot a turn in Expert mode, don’t feel you must keep
brake pedal crushed until you’ve
slowed to a stop. Instead, apply the
brakes as you would in a real car,
then let up on them and slowly
accelerate through the final stages
of the corner. Not many games
allow you to drive your way out of
trouble, but this one does and it’s
just a great feeling.
* Take care to avoid instances of quarter-panel contact. If you’re
there in this game, there’s a
strong likelihood you’ll spin or temporarily
* Use the whole track. Unlike much of its competition, NASCAR Heat
up several passing lanes on each of
its oval circuits, allowing you to
pass up high and in other spots
with which you may not be accustomed.
* Remember, your AI opponents will slow considerably when they have
deal with back markers. You, on the
other hand, can smoothly sail on by.
Shoot into the air:
At the end of pit road at Las Vegas Motor Speedway are three asphalt
lanes that go right to the infield wall. Hit the middle lane directly
in the center of it, your car will sink into the ground, then get
up in the air doing flips. Note: You must be driving faster than 90
Go to the Sears Point track and go up the first hill. When you are at
the top, turn left and go through the small gap in the wall. Then
right, go to the big hill, and hit it as fast as you can. You will be
bounce all over the place when you are going through the field. Your
damage will be very high (press [F7] two times).
Select the Las Vegas Motor Speedway. Come off pit road and follow the
inside road and two roads down. At the second road, turn left and
slowly (under 90 mph). You will fall into nothing, appear back on the
course as a ghost, and slowly change back to your original
Vortex Damage (Edit File):
Just go to your files folders and open options.txt and find the line
that says vortex damage then change from no to yes and it should
NOTE: May take longer to load tracks with vortex on.