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Night of the Dead – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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Night of the Dead – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis Night of the Dead – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Night of the Dead

Cheat Codes:
————
Submitted by: David K.

10 Tips and Tricks for Surviving:
———————————
Written by SomeNutzGuy

These are 10 simple tips that I picked up in my first 10-20 hours of
playing that
will hopefully prevent you from making some of the same mistakes I did
early on.

-=Tip 1: Research Prioritisation=-
There are a few perks you’ll probably want to prioritise above the others.
The
two perk categories I would complete first are ‘Worker’ and ‘Builder’. The
‘Worker’
category increases the speed at which you harvest all resources and the
‘Builder’
category reduces build costs . Combined these will save you a lot of time
farming
so you can have more fun exploring and zombie hunting!

As well as completing those two categories asap I would also pick up
‘Zombie
Hunter’ (you have to also take ‘Animal Hunter’ as a prerequisite) which
increases
damage to zombies and at least one level in ‘Porter’ which increases your

inventory size.

Out of necessity you’ll also need to take ‘Junior Engineer’ and ‘Engineer’
as
some of your earliest research because they’re required to make
traps.

-=Tip 2: Health, Stamina and Condition=-
The three bars at the top represent ‘Health’, ‘Stamina’ and ‘Condition’.

The first two are self explanatory however ‘Condition’ is different.

‘Condition’ determines your maximum ‘Health’ and ‘Stamina’. ‘Condition’
decreases
over time but you can reverse the effects and return ‘Condition’ to full by
eating
certain foods. Most cooked food as well as the ‘Energy Bars’ will
work.

-=Tip 3: Have Two Sections for Your Base=-
The reason for this is that the zombies will take the most direct path to
you.
If you are not near your important stuff the zombies won’t be either.

Section One: Your HQ where your storage, crafting stations, research table
and bed
are. Lightly protected with a trap or two just in case.
Section Two: What I call The Gauntlet. This is where you will build most of
your
defenses and have the zombies run through all of your traps.

This way if you have trouble during the night your respawn point and other

important stuff should be kept out of harm’s way.

-=Tip 4: Upgrade Your Base Early=-
You’ll absolutely need to upgrade to stone then metal prior to wave six as
this is
when exploding fire zombies will arrive. They will burn anything made out
of wood
and the explosion will wreck stone. Even before that though, if something
goes wrong,
a horde on nights four or five can very quickly destroy wood and things can
get out
of hand fast. The resources required to upgrade your base to stone and
metal are
fairly low. You can have a decent size base upgraded by night three or four
and I’d
recommend doing it sooner rather than later. It might cost you more time in
repairs
and rebuilding than the resource farming would have in the first
place.

-=Tip 5: Let Traps Kill Zombies=-
In the early game when resources are scarce it’s far more efficient to let
your traps
kill the majority of the zombies during the horde. Reloading a trap costs
one ‘Tree
Branch’ compared to one ‘Tree Branch’ and one ‘Piece of Iron’ for every
five arrows.
So, resources to damage output is exponentially higher for traps. You’ll
probably
want to save your iron for nails and building or for arrows while you’re
out exploring.

-=Tip 6: Gather Bones and Hide Always=-
The main resources required for upgrading your weapons and accessories are
animal
bones, feathers and hide. It’s best to hunt any animal you see on site or
you may
find yourself unable to upgrade at some point because you haven’t managed
or
bothered to hunt any of the dozen pigeons (as an example) you have seen
along the
way. Something to note is that the only way to make ‘Processed Leather’ is
with
‘Rabbit Skin’. You’ll want a decent supply of this for later.

-=Tip 7: Place Animal Traps Early=-
It’s a good idea to place a few of each of the three types of animal traps
as early
as possible. They catch animals fairly quickly so make sure to check and
reload
them frequently. This will give you a steady supply of meat for health
regeneration
as well as hide and bones for weapon upgrades throughout the game.

-=Tip 8: Use Cars for Safety=-
Most zombies won’t be able to get to you while you are on top of a car. Due
to the
fact they have no path to you if you are on a car, they will either start
attacking
random things or wander around aimlessly. This will most likely not work
all the
time with particularly large zombies or ones with jumping attacks.

-=Tip 9: Avoid Killing With Headshots=-
In the current stage of development, if you kill an enemy with a headshot
ALL of
the arrows in that zombie (not just the ones in their head) will go flying
everywhere
when their head explodes. Sometimes you can pick up all or most of the
dropped
arrows but often you’ll only be able to salvage a few. This isn’t a big
deal later
in the game but early on you’ll want to save those arrows.

The best thing to do is start with a headshot or two then finish them off
with a
body shot or melee.

-=Tip 10: Trick to Pick Up Arrows From Unkilled Zombies=-
This might take a little practice and you won’t need this trick frequently
but it
might make your life easier in a tough spot. If you are in a position mid
fight
where you have run out of arrows you can pick up the arrows from the
attacking
zombies without getting hit.

The ‘Take All’ function has a slight delay while you pick the item up. If
you time
it right you can ‘Take All’ while a zombie with arrows in it is running
towards you
and you’ll pick up the arrows stuck in the zombie, along with whatever else
you were
picking up. If you keep your last two arrows for this, you can shoot them
both into
the ground in front of you which will enable you to use the ‘Take All’
function.

Hopefully these tips help to keep some of you alive! Happy surviving!


Chapter Night of the Dead – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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