Nimbatus – The Space Drone Constructor – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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Nimbatus – The Space Drone Constructor – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis Nimbatus – The Space Drone Constructor – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Nimbatus – The Space Drone

Cheat Codes:
Submitted by: David K.

Guide to the Galaxies: Armor:
Written by Poi

In this guide, you will learn not only about appropriate armor formats for

various mission types, but also core armor mechanics and information on the

physics engine at large to help you make informed designing

-=Prologue, Notes=-
This guide will focus primarly on building methods over individual

However, know that all missions will be discussed individually, and armor
be given for each mission type.

-=Before anything, it’s important to remember these facts=-
Connections directly to the drone core will always, with 0 exceptions, be
most stable, followed by connections to decoupled decouplers and decoupled

factory-printed parts connected immediately after the factory.
Any gaps in connections will cause additional instability, but filling in
will return stability.
While picture may appear from Demo, this doesn’t hurt the guide as these
will always be relevant until something silly like connecting one part to
other parts happens.

-=Armor Weaving=-
This is the act of creating interlocking sections, which causes multiple
strands of
connections to pull and tug on, and ultimately reinforce, those connections
in a way
that stops large drones from collapsing while allowing them to have massive
holes in
its internal area.

This allows you to create replicating fuel holds that can hold and
eventually dump
fuel tanks, create turret wells to have mutliple weapons aiming in a spread
in a
single direction, have ammo racks that hold TNT missiles (although this
can be replicated by a Factory, this allows multiple missiles along the
same chain
to be sequentially fired from a large clip) to be fired, have
missile-guiding barrels,
or even just reinforce massive or long wobbling structures so they are more
rigid and
less likely to snap in half when going too fast in a direction.

Notice here how, if the parts were rotated correctly, they would create an
section that would assist in holding the 2 “arms” together,
allowing massive amounts
of armor and saving space (and graphics) from shields.

-=Identifying Temperature Issues=-
Temperature, unlike Armor Weaving, is a newer Nimbatus feature that forces
you to make
sure your drone doesn’t go up in a blaze of magma-y glory or freeze and
disable your thrusters until you restart or regen your thrust with
factories (although
your factories will be disabled too, most likely.)

When dealing with temperature changes, here’s something you should know:
is really, really weird right now. First, you’re hit with a temperature
change of some
sort. Maybe you flew into the core of a magma world, maybe you ran over a
lava geiser,
maybe even a meteor happened to hit you while you were flying around, or
maybe your
logic went all screwy and set off your coolers and heaters and now your
drone is a
remix of Spiderman and His Amazing Friends when they first meet each other.
the issue, you now have a block that isn’t 10 degrees celsius (the normal
of a drone). This is a huge issue. What will happen from this point is the
will directly clone itself onto adjacent, immediately touching blocks. At
least, that’s
how it feels, but you can probably quote me on that for now and I’ll own up
to it.

What I think is happening, there’s a “temperature points” sort of
system, where
temperature points are added or subtracted from a base of 0 (10 degrees c),
and from
there it’s copied across to the next block, and so on so forth across the
entire drone.
Afterwards, it takes that and compares it to the max points it can hold and
creates a
percentage, and if the percentage is beyond 100% it’s set on fire and is
dealt damage
over time, or if below -100% it’s frozen and becomes functionally
inoperable until
it’s destroyed or replaced via factory.

Most parts have the same maximum/minimum temperature points, save armor
when set to
“heat resistant”, which has more heat capacity, or “cold
resistant”, which can handle
even more negative temperature points. This makes these parts have a lower
than their neighboring blocks of different types, which leads us on to the
next section.

-=Fixing Temperature Issues=-
Heat- and Cold-resistant armor plates will remove temperature and negative
points respectively from themselves at a massively increased rate compared
to normal
armor and functional parts, making them effective at quickly resetting the
of touching parts across a drone, but not only do they have their own
limits, but they
sometimes aren’t quick enough.

Coolers can rapidly freeze things locally, and heaters do the opposite, so
they can be
used to create a quick burst of temperature to offset extreme amounts of
heat or cold
that could be spreading across and disabling your drone.

These two methods are both effective at preventing your drone from being
destroyed by
non-bullets, but temperature resistant armor has less actual health, so
remember to put
on layers when you explore with this armor.

-=Mission suggestions: Sumo Tourniment=-
Armor in the Sumo Tourniment is a different beast than in normal galaxy
You aren’t armoring against bullets or heat, you’re armoring against

When you do sumo, your goal is to push or deflect your opponent out of the
ring. How
you do that is up to you, but know that collisions are what you’re against.
damage rules are tossed out the window since some drones are specially made
to detonate
on contact with you, which can destroy your drone much more effectively
than even
conventional weaponry, and some drones don’t even explode when they slam
into you

What’s most important when building a Sumo drone is maximizing stability.
Not letting
ANY gaps occur and making sure all parts are as connected to the center of
the core or
the decoupler as they can be are your priorities above all else. Your
health pool is
meaningless, and instead you should have minor armor at most to perform
minor external
armor weaving so you don’t implode from random stretching over violent
Of course, simply the act of accelerating can create gaps, so it’s your
duty to make
sure you can balance sheer force with stability and redundancy so if you do
take damage
you don’t go down entirely or doom yourself against given match ups.

-=Mission Suggestions: Destroy Hives=-
The most straight-forward mission, your goal is to survive bugs while
destroying their
hives across the planet.

This mission will involve you moving around a normal planet, destroying
hives that may
appear underground or (accidentally) protected by Corps turrets, cannons,
and drones.
You will need some amount of armor, but shielding will prove usefull to
have something
so stop permanent damage from scratching your armor or internals. You’ll
need to keep
your armor light so you can be fast, in case searching for the hives takes
a long while,
and you’ll need to stay maneuverable in case you end up in a cave while

-=Mission Suggestions: Destroy the Transmitter=-
Another straight forward mission, your goal is to destroy the transmitter
on the world.

This mission will thrust you into a siege on a transmitter, which will be
guarded by
Corps cannons and turrets. Cannons will prove incredibly dangerous, as
their shots…
aren’t really balanced… You’ll either need heavy armor or minimal armor
to tank or
avoid cannon shots while both dealing with the Corps drones defending the
and the transmitter itself.

-=Mission Suggestions: Destroy Snake Eggs=-
In this mission, you will be destroying snake eggs while avoiding a large,
hostile snake that will chase you when you destroy multiple eggs.

You’ll want to have light, shedable armor to handle damage from Corps
defenses or bugs
that might be in the world while you search for the eggs. You’ll want this
armor to be
able to be removed so when you destroy the egg you can maximize speed and
to avoid the snake that will chase you afterwards, but you’ll want this
armor to be
rebuilt with a factory so you can stay protected from passive hits while
you search.

-=Mission Suggestions: Aquire Bio Barrels=-
In this mission, you’ll be grabbing Bio-barrels and transporting them to
the resource
drop-off box

How you go about grabbing them is up to you, be it by a motorized claw or a
but you will go against Corps turrets that you will need to protect the Bio
and yourself from, along with potential bugs that may be in the world.
You’ll want a
lighter armor if you carry bio barrels externally, for maximum speed, or
spaced medium
rebuildable armor for internal mass-transport to stop Corps cannons and big
bugs from
hitting the barrels.

-=Mission Suggestions: Destroy Hammer Head Shoals=-
In this mission, you’ll be destroying 3 Hammer Heads.

You’ll need medium temperature-resistant armor layers to both resist the
impact of the
hammer heads and the temperature changes you’ll encounter from being near
them. Make
sure your armor is stable and dense so you can withstand impacts from them,
and have
heat sinks in case you run across the magma world bugs, which deploy
seeking heat orbs,
or across lava Geisers. You can be attacked by Corps turrets, so watch out
for them too.

-=Mission Suggestions: Destroy Hammer Head at the Core of the
In this mission, you will search and destroy a single Hammer Head deep in a
lava planet’s

You will need to remain maneuverable and fast enough to both avoid the
hammer head deep
in the planet, navigate the cave systems to find the hammer head, avoid
geisers and lava
planet bugs, and avoid the magma core’s expanding motion. You will still
need temperature-
resistant armor so you don’t burn during the hammer head fight or while
searching for the
hammer head.

-=Mission Suggestions: Freeze the Lava Geisers=-
In this mission, you are freezing Lava Geisers.

You will need temperature resistant armor of some amount to resist
temperature changes
from the environment or from the geisers themselves, but you are at your
leisure in
choosing armor as long as you can move and accomplish the mission.

Chapter Nimbatus – The Space Drone Constructor – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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