Submitted by: David K.
Walkthrough Tips (from Early to Late Game):
Written by Bruno Botafogo
-=First all with no spoiler=-
Iniciative, you have a 100 time line bar, and that means where u will move
u pass a round. In your character have 2 stats. Iniciative first round and
XX/YY where XX = If u use only the first bar of yours AP points and YY = if
more tha the first bar AP points….
Se your first turn if not happens is the inicial turn value, and the second
be the inicial + XX if you don’t Brust, and Inicial + YY if you Brust.
How it works. This start on 0. So goes for the first lower inicial
Them when the bar moves. All characters will be pass the same value. So
on 0, a enemy act on 16 (his Delay 70), and you on 27 (XX = 48):
Enemy first. He will act when he reach 0. You will be 11 (27-16). After he
You act second. When you reach 0, he will be at 59 (70-11).
-=Now tips with a little spoiler=-
You need to know before continue, the epic of this game is the surprise
the “you don’t know what happen factor” so i only suggest you
continue if you are
-=Build yours Chars=-
I suggest two for begin type os chars:
-=Runners and Bosses=-
Runners build will easy clean maps and moves on it. And will not spend alot
HP for map.
Tha make you safe to make all quests and farm alot XP.
You need to have in mind those characters will be food most probably.
The first thing to know is:
When you generate a char his atribute are random. So you need to know how
can be: Max life, armor, dmg, dodge are where i most notice.
A sword gives DMG when consumed, Pistol Dodge, Shield Breaker Life.
So if you know what they genarete more you can select the apropriated class
But when you got a rare one. Max DMG most of then for what i’m going to
You keep than for Bosses run.
How better the stats. More you will protect him.
-=A few more spoilers=-
There is a another class u open latat… she can lower u turn inicial and
This is really important in future…
Here i will tell you what team make and skills and how easy do all maps.
Don’t go further if you wanna challenge your self.
Rescue: Don’t Rush… Better fight the waves… if the Soul pass certain
spaw more monsters… let they come on max time tu you deal with
Ritual: Kill Minimum! go for the last soul and bring some “React
Skill” than one
attack will spaw more htis… and easy destroy it before more enemy come…
Some mobility if nice, some maps you need to move alot but if you can jump
alot more faster.
Survival: Don’t try to farm outside of the rescue area…. if you already
experience on the game u can farm inside the area and before all go downs u
For other maps use the preffer order above:
-=Tipo against mobs=-
They have preffered targets always read codex!!! use it to position.
Preffer to kill targets: Ravages, Hunters/Reapers, Caretakers on boss 1,
(if u in range), Infested, Shield Corrupted and Pistol Corrupted.
Maggot roots. Ravages act alot pistol corrupted and infested reduce
more than one they can act many times before you go), Hunters and Reapers
only in first round but after that they move jump hit and use daley
1 Blade 3 Gunners For bosses.
First boss 1 blade 2 pistols.
-> Shadow Round -> Decrease armor in one is need for second boss and
good for others,
Target takes more DMG is GOD, and
u can put reduce iniciative, but thrid boss will
trigger with that.
-> Spirit Haste -> Bonus DMG
-> Spirit Brust -> 2 gunners with lower iniciative and one with DMG
-> Imovable Stance -> % skill dmg
-> Sidestep -> +armor
-> Menacing Stance -> % skill dmg
With that team u can boss yours iniciative all the time you want almost
with no enemy
acting. Boost indefenely your DMG, and when u deal dmg. Every one hits the
with the react skills. So 1 full atack of your blade master will do like 3
with 12 bonus hits.
You only need to make all set for the sword hits. So she will be the last
one to act.
Use pistal class to control the turns and buff. When you will relase your
atack, all gunners need to active Counters and react skill. Then go for
turn and active all and start hitting.
Only active yours counters lore the boss with the sword to one side. Go
to another. Go for the caretakers. Kill than all wait boss lose his armor.
interrupt until that moment than active all, go with your sword and when
have all activated. Slash him down.
Try do use all chars very close for now on
Second Boss: use walls to comer u blade back… he can push you after holy
second form… Active counters… Be careful to do not change his phase
before you have
all positions set than start to kill him. He only change phase after you
pass the round
so do all dmg you can and next time go to finish.
For now on you will need lvl 10 on pistols and sword. You control the turn.
pistol with the scytle trait to have a very little iniciative start buff
and kill than on first attack action.
Shield are tanks who easy control turns for maps. I don’t like the class
only made one
for now you can skip. In beggining u will like a bad stats but high like
chose shield and give extra live to another person.
Scytle perfct to grow pistols on buffs… Deadly dand can do 3 delay
actions on 0
iniciative and proc alot of shadow round. Very nice to up than shadow round
is need to
make some extra XP doing kills on pistol but you can go safe with more
do not lose HP% to activate nothing.
-=Sword with lightning strike=-
Gunners with wratfull rain, profected force and detonating shot are cool to
and don’t lose HP… but use than in early game to make posible heal yours