Submitted by: David K.
Command – Effect
bind – Syntax: ‘bind ‘ Bind a console command to a key
exit – Exit the game.
get_blueprints – Returns list with all blueprint which available for
Params: none. Example: get_blueprints
get_galaxy_info – Show current galaxy statistics. Parmas: none.
get_parts – Returns list with all ship’s components which available for
Params: none. Example: get_parts
get_planet_info – Show information about target planet. Params: localized
and number, planet name. Example: get_planet_info Orion 27 _IV
get_player_fleets – Show list of fleets which belong to target player name.
Example: get_player_fleets Nickname
get_player_list – Show list of players which visible for current user.
get_player_planets – Show list of planets which belong to target player.
Params: target player name. Example: get_player_planets Nickname
get_star_info – Show information about target star.
Params: localized star name and number. Example: get_star_info Orion
help – View available commands as well as their documentation.
hide_debug_collision_grid – Hides debug collision grid.
hide_debug_info – Hide debug page with information for developers.
(allow shows bug report button)
loadLevel – Load a scene with the given name.
mute_music – Mute music audio in current scene.
print_object – Prints network objects to console that meets find criteria.
Param: objectid or class name.
res – List supported fullscreen resolutions on this device
show_debug_collision_gid – Show debug collision grid.
Using for collision debug on server side.
show debug_grid – Show debug grid of client objects. Using for render
show_debug_info – Show debug page with information for developers
unbind – Syntax: ‘unbind ‘ Unbind a console command from a key
unmute_music – Mute music audio in current scene