Payday – The Heist
Submitted by: David K.
Find important people:
If you need to find a bank manager or someone who has important items, wait
a few minutes and the game will display that person in orange through
They should be taken hostage, for they sometimes count as civilians, and
easily be found.
There are numerous special enemies that can be quite a pain. You can make
it easier to see them and take them out by using the shout-out command
aiming at them. Here are some of the enemies and what they do.
Police who wear yellow stripes. You will hear him charge the tazer before
firing at you. If shot, you will be unable to do anything but look around
while your character randomly fires at them. Try to aim at them in this
state. If tazed for too long, you will go down.
Black officers who have riot shields in front of them and try to move
They can be flanked easily and taken out from the side and back. Bullets
will not hurt them in the front. They are Very deadly when in a hallway.
Agents wearing green night-vision goggles. They will handcuff you to the
floor if they get too close. It is recommended that you take them out
Big bulky enemies covered in thick armor. They do massive damage if they
get too close and require a lot of bullets to be brought down. All fire
should be focused on them the moment they are identified. Headshot will
Although not a “Special Unit”, they are deadly. Two shots will
health. Either avoid them or take them out.
Throughout the game, occasionally your contact will state “An assault
coming in X seconds.” Listen carefully to what he says. It is a hint
special units coming in and when the assault is soon to end. Each wave
lasts for a about five minutes, depending on how many officers you
down. If you need to complete a time consuming objective, such as
sure the saws in Panic Room are going, camp somewhere near there so
can hold out easier and get the job done.
Note: Some missions have “escape” objectives, which means the
never end until you either complete the mission or die. You will know
when this happens depending on the mission and what the contact