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The Isle – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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The Isle – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis The Isle – Tricks, Strategies,Guide, Cheats, Tips and Secrets

The Isle

Cheat Codes:
————
Submitted by: David K.

Parasaurolophus Survival Guide:
——————————-
Written by Sargon The Grape

This guide attempts to bring you the most up-to-date survival walkthrough
for
Parasaurolophus.

-=Stat Rundown=-
Parasaurolophus is a fairly safe choice of dinosaur for a player who wishes
to avoid
combat, but not be totally helpless when forced to fight. Despite being
seen as an
easy meal by many, a vigilant Para is difficult if not impossible to chase
down and
kill without being quietly surrounded by a stealthy pack beforehand.

-=Pros=-
* Faster than anything which can easily kill it.
* Stronger than anything which can easily outrun it.
* Low food and water requirements even while growing.

-=Cons=-
* Fairly slow to grow (3 and 1/2 hours from spawn to full adult).
* Very low bleeding resistance.
* Loud as . The chat-call can be heard from almost as far away as most
1-calls.

-=Growth Strategy
The juvenile Parasaurolophus is too slow to run from most predators, and
too weak to
fight anything its own size or larger. Therefore, the order of the day is
stealth.
Despite its flamboyant coloration, the juvie Para is well-suited to hiding
under trees
with low-hanging branches thanks to its sitting animation, wherein it slightly
curls its
 body to reduce length. Since the
juvie Para can last about a half hour without eating
or drinking, filling up both bars right at dusk and then sitting under a
tree for the
night is the most ideal way to gain substantial growth whilst going
unnoticed.

The adult Parasaurolophus is substantially faster and stronger right from
the moment
you hit “grow,” but still has a hard time with anything larger than Dilophosaurus
for
the first half of its growth. After hitting that halfway point, only large
and fast
predators Allosaurus and Giganotosaurus pose a major threat; said threat
can be
avoided through stealth, provided you can find foliage thick enough to hide
you.
Somewhere between 0.9 and 0.95 growth is when you can confidently hang out
in open
fields to take advantage of your speed.

-=Life as an Adult=-
The adult Parasaurolophus tends to find the most success with a
semi-nomadic lifestyle,
but is just as viable as an explorer for those players trying to learn a
map. It loses
hunger and thirst slowly enough that a Para player can claim a rather large
area as its
home to wander and even nest in. Only the largest Para herds will ever
consume resources
quickly enough to require a mass migration, again owing to how large of an
area they can
afford to wander around any given pool. In my own playthroughs on the Isle
V3 map, it’s
not uncommon for me to wander between two fairly distant bodies of water
(such as the
twin lakes and the gigantic marsh) without hardly eating or drinking, just
because I can.

When being hunted, especially by a pack, you should always choose running
as your first
option. Para is basically the Allosaurus of the herbivores, and
consequently is somewhat
 fragile for its size. When fleeing,
you should initially trot until the predators are
close and/or crouching, at which point you should run. This will almost
always put enough
distance between you to out-last their ambush speed. Once you have begun
running, KEEP
THE CAMERA POINTED FORWARD. Not doing this is the most common mistake I see
with any
dinosaur, and it kills me every time I see it. Not looking where you’re
running is 100%
guaranteed to have you run into an object or off a ledge, immobilising you
or inflicting
bone break respectively. Instead, just run for about twenty seconds, then
slow down and
have a look behind you. Any predator besides Carnotaurus will be at a safe
enough distance
to view this way, and you might even be able to rest for that extra stamina
regeneration.

Fighting is occasionally unavoidable. Maybe they’re faster than you (i.e.
Carnotaurus).
Maybe they got ahead of you while you hid in some brush. Maybe you just
weren’t paying as
good attention as you thought. Regardless, it’s going to happen. Now Para
isn’t exactly
helpless, but it’s not a tank and bleeding takes its toll super fast. If
you choose to
fight, it has to end quickly. The following bullet points will
explain.

A personal favorite tactic of mine, when targeted by mid-tier carnivores,
is to charge
right at them with a head swing. For reasons I can only guess at, these
players seem to
never expect a Para to go on the offensive, and freak the ???? out when it
happens. Now
Para headbutt can only do raw damage, it deals no bleeding or bone break,
but this is
apparently enough to scatter even a large pack in my experience. Thus, it’s
pretty much
the best way to give yourself an opening to start running like the
wind.
On the off chance that you do get caught, the pummel attack will one-shot
any small- to
mid-tier carnivore bar the Ceratosaurus. You will get bit as the cost of
doing this
attack, though, so reserve it for a last resort and don’t try to face-tank
an entire
pack with it. Even if the entire pack is somehow stupid enough to suicide
themselves
this way, you will undoubtedly die from the accumulated bleeding.
You cannot fight the adult apex predators. If you’re being vigilant then
they should
never even be able to reach you. Getting killed by Giganotosaurus is
understandable
given how fast its ambush is, but there’s no excuse for allowing a
Tyrannosaurus Rex
to kill you. That’s just your own bloody fault for not paying
attention.

Nesting is quite easy as a Para, and best used as a respawn point for
group-mates. Like
with all dinosaurs, Para hatchlings do not require water and can feed from
the nest, so
it is not necessary for them to be near food and water; quite advantageous
to be away
from the latter, in fact, to avoid predators. Both Isle V3 and Thenyaw
Island have
plenty of backwater areas that make ideal nesting grounds.
 
The last point to cover is herds. A herd of Paras should usually be just as
skittish as
a single individual simply to avoid unnecessary bleeding, but may have to
go on the
offensive if there are juveniles or even hatchlings to protect (unless, of
course, you’re
the sort of underhanded rogue who uses those as decoys). As stated above,
Para’s low-
maintenance nature makes migration unnecessary for all but the largest
herds. It might
be wise to do so anyway, though, since the sheer amount of noise you
generate is certain
to attract… interested parties.

-=Final Comments=-
I am by no means an expert at this game, and for that very reason the ease
with which I
 handle Parasaurolophus playthroughs
should speak volumes for how beginner-friendly they
 are. This guide might make it sound
a little too easy, but I suspect most of you reading
this know that all things in The Isle are easier said than done. Still, I
must admit
that Para is quite a bit easier to play than most dinosaurs, and certainly
easier than
my personal favorite, Carnotaurus.


Chapter The Isle – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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