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Universe At War – Earth Assault – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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Universe At War – Earth Assault – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis Universe At War – Earth Assault – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Universe At War – Earth Assault

Easily complete Masari second mission:
————————————–
This strategy is quite risky and will be very costly. It is best executed
after the
second or third mission when you have at least one Energy Magnet (critical)
and a
Key Inspiration. This strategy involves building up an army in Global mode
and then
rushing in all your units for a full front assault on the enemy Origin
Core, Glyph
Carvers, and any other mission-critical units (Reaper/Detection Drones,
Walkers,
etc.). While this will not likely destroy the entire force instantly, it
will allow
you to build a base without worrying about any attacks or enemy
reinforcements.
Before starting the mission, make sure to completely reach the unit cap in
Global
mode (for example, use Skylords mixed with Peacebringers due to their sheer
power).
When starting the mission, immediately create a save. Next, find the
Hierarchy base.
Once you know its position, revert to your saved game, and bring your
Dropship close
to the base. Make sure it is close enough where your units only have to
walk a few
feet but not so that they are attacked the moment they hit the ground.
Order all
your units to attack the Origin Core. Once that is done, move onto the
Glyph Cavers.
Chances are that if you have made it here quickly, the Glyph Carvers should
only
still be summoning the first Reaper Drones and have not begun with the
walkers. The
next move is up to you — either chase the drones/walkers or return to base
and attack
later. The only important objective is that the Glyph Carvers and Origin
Core are gone.
Note: Move fast, do not hesitate, and do not allow your enemy to build. It
is not a bad
idea to have Architects at work with a base to fall back on in case of a
failed assault
and you do not want to restart. Casualties are also going to be high. Most
to all of
your units will be destroyed, but their cost will be offset by both the
Energy Magnet(s)
and the fact that your enemy will have no base or reinforcements to summon
thus allowing
you to build a new army from the battlefield or the Globe.

Achievements:
————-
Can’t Stop Novus (8 points)    –
Defeat 5 Ranked Game opponents while playing as Novus
Whirling Dervish (15 points)   –
Destroy 100 enemy aircraft using only Dervishes during
                                
Conquer the World matches
The Power Must FLOW (5 points) – Build 50 Flow Conduits during a single
Ranked or Conquer
                                 the
World match
Pure OHMage (12 points)        – Win
5 multiplayer games against other Novus opponents
                                
during a Ranked Game
Research is Key (35 points)    –
Defeat 5 Ranked Game opponents in a row while playing
                                 as
Novus
Swift Victory (5 points)       –
Achieve victory within the first 18 minutes of a Ranked
                                
Game
Time Means Nothing (35 points) – Defeat 5 Ranked Game opponents in a row
while playing
                                 as
Masari
Dark Matter FTW (10 points)    –
Spend 90% of your time in “Dark” mode during 4 Conquer
                                 the
World matches
Unlimited Power (15 points)    –
Defeat 1 Ranked Game opponent while playing as Masari
Gifts are Nice (5 points)      –
Construct 1 of each Masari structure during a Ranked Game
                                 or
Conquer the World match
The Sacred Cow (10 points)     –
Collect 200 cows in Ranked or Conquer the World multiplayer
                                
games using Kamal Rex
Peace through Power (8 points) – Win 3 Conquer the World games using only
the “Assault”
                                
research branch
Mutation Madness (8 points)    – Win
3 Conquer the World games using only the “Mutagen”
                                
research branch
The Basics (10 points)         –
Complete the Prelude Campaign
Novus Campaign (15 points)     –
Complete Novus Campaign on normal or hard difficulty
Hierarchy Campaign (35 points) – Complete Hierarchy Campaign on normal or
hard difficulty
Masari Campaign (45 points)    –
Complete Masari Campaign on normal or hard difficulty
True Power (60 points)         – All
campaigns completed on normal difficulty
Can’t Touch This (70 points)   – All
campaigns completed on hard difficulty
Zombie Luvin’ (20 points)      –
Convert 100 civilians into zombies in skirmish, scenario or
                                
campaign games
Sweep the Leg (10 points)      –
Destroy your first Hierarchy Walker in a skirmish, scenario
                                 or
main campaign game
Cow Go Moo (20 points)         –
Collect 100 mutilated cows using Reapers in skirmish, scenario
                                 or
campaign games
Master Tactician (25 points)   – Win
1 scenario campaign game
Supreme General (60 points)    – Play
through 1 scenario campaign on medium difficulty without
                                
losing any battles
Crater Creator (15 points)     –
Destroy five enemy structures using any Super Weapon during
                                
skirmish battles
Demolition Expert (15 points)  –
Defeat 1 medium AI in less than 20 minutes in a skirmish battle
Hoover Maneuver (40 points)    – Use
Reapers to acquire 100,000 additional Raw Materials during
                                 a
skirmish session
Skirmish King (50 points)      –
Defeat 3 hard AI players during a skirmish session
No Need For Heroes (35 points) – Defeat 1 hard AI player in a skirmish
battle without building
                                 any
heroes
Feel The Burn (35 points)      –
Defeat two medium AI players during a skirmish session
Opposites Attract (15 points)  –
Defeat 5 opponents on the opposite platform
Forged Alliance (35 points)    – Play
a team game with someone on the opposite platform

Novus:
——
When you are on Novus and want to hit the enemy head on, get a inverter and
set him to the
shield mode by going on its abilities. Get as many of your troops of any
kind in the shield
and move towards their base. Have them attack. When the enemy is in range
stop everyone and
attack, keeping them inside the shield. They will be fine. The inverter
will get destroyed
unless you bring ten Constructers and heal him.

Territory preview:
——————
Purchase Spying for two territories. Have your leader attack a territory.
Immediately before
the leader touches it, click the option to spy on that location (making
sure you have two
spying abilities). Intentionally lose the battle to get a preview of the
entire territory,
including the base and heroes located there.


Chapter Universe At War – Earth Assault – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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