Dark?
Virtual Villagers 4 – The Tree of Life – Tricks, Strategies,Guide, Cheats, Tips and Secrets
Bookmark
7.00
Status Completed
Type Novel
Author GameguideeBooks
Posted By
Posted On
Updated On

Virtual Villagers 4 – The Tree of Life – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis Virtual Villagers 4 – The Tree of Life – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Virtual Villagers 4 – The Tree of
Life

Virtual Villagers 4 tips and puzzles’ solution:
———————————————–
Submitted by:  kamal subhani
Email: kamalsubhani2009@gmail.com

use the the keyboard for changing screens:
M = map
D = details
C = collections
P = puzzles
T = technology
Space = pause
esc = main menu

Change the settings under ‘OPTIONS’ on the main menu to ‘FAST’ and ‘FULL
SCREEN’.

If you want time to go faster, quit the game and increase the time on your
computer
by 2 hours. Start the game again and 2 years have gone by. Don’t jump more
than 2
hours into the future at a time as your villagers may run out of food and
starve.
You can then buy technology or get a new project underway and jump 2 years
into the
future again and again and…. If you adjust the time on your computer past
midnight
be sure to increase the date by 1 as well. Otherwise you will accidentally
jump into
the past, which often has grave side effects for the villagers. You can
push the
space bar to pause the game before you reset the computer’s time back to
the correct
time and that will save your villagers.

Click on a project to see what percent completed it is.

Puzzles are not solved in order.

Don’t finish building the huts at the beginning of the game.

When you want a baby don’t let them walk back to the hut. Keep an eye on
the population
count and keep trying until you see the population size increase.

Always use a child to heal anyone who is sick. That is the only skill a
child can be
taught and when they reach 14 years old they will heal the sick on their
own even if
you are not around.

Keep an eye out for mushrooms, especially at the beginning of the game.
Only children
can pick up the mushrooms and they may desperately be needed for food in
the future.

Pause the game if you will not be playing again for a long time.

To get to a different part of the map quickly, push the number keys. You
can also pick
up a villager then press a number key to transport the villager to another
part of the
map.
1 = bottom left, 2 = bottom middle, 3 = bottom right
4 = middle left, 5 = middle middle, 6 = middle right
7 = top left, 8 = top middle, 9 = top right

You can change the villagers’ names under details.

When you hear the bells look for mushrooms or collectibles. I don’t always
find something
at that time.

To quickly find a child, click the right arrow next to the detail circle
when no villager
is selected.

Drag both huts close to the wood pile before starting construction.

Drop a villager on the wood pile and one on the dry grass near the stairs.
When they
are done drop a villager on the fire pit to start the fire.

Don’t put villagers on the blackberry bush for food. Instead drop them on
the cutting
tools in the lab (see Puzzle #1 below). This way they will get 30 points
for food instead
of just 5 points.

Keep a careful watch for mushrooms and collectibles especially at the
beginning of the
game. If you collect more than one of the same item then the child earns
tech points.

Herbs: White herb near bridge, yellow above the lab, and orange near the
top left of
the map.

After boiling water (see Puzzle #3 below) drop villager on the table after
three herbs
have been collected. Then drop any villager, even children and nursing
mothers, on the
food bin to add food to the pot.

Click on the mausoleum floor to go inside. Click on villager’s picture for
info on
that villager.
Low tide is every 2 hours.

Drop a child on another child and they will have some type of
contest.
After earthen oven is complete, make the stew and drop villager on the
fruit tree.

Strategies: The Tree of Life
At the beginning of the game be sure to select one young female child, two
males and
two females 14 years old or slightly older.
Make one villager a farmer and the rest researchers.
Start the fire and make cutting tools (See Puzzle #1 below).

As soon as you have 5000 points buy level 2 construction and start on the
earthen
oven (See Puzzle #6 below).

You will need to build the Love Shack before you can have children.

Puzzle #1: The Cutting Tool
Requirements: Start fire. (see TIPS above)
Action: Drop one or two villagers on the big fish bones on the beach. Each
villager
will make three cutting tools and put them in the lab. You need to do this
each
time you run out of cutting tools.
Description: “Your villagers have discovered a method for the
manufacture of cutting
tools.”

Puzzle #2: The Stream
Requirements: Adept or Master Builder
Action: Start villager cleaning debris near upper waterfall to make the
river flow.
The debris will accumulate over time so this needs to be maintained. Once
river is
flowing, drop an adept or master builder on the keystone on the bottom
right of the
map and wait for him to fix the leak.
Description: “Your villagers have restored the normal life-giving flow
of the stream.”

Puzzle #3: Boiling Water
Requirements: None
Action: Drop villager on bowls at the top of the stairs to add fresh water
to the pot
and on the bowls at the bottom of the waterfall for salt water and he will
carry the
bowl of water to the pot. Drop a villager on the small rock pile on the
lower left of
the bridge. Villager will carry the rock to the fire. When the rock is red
hot then
drop villager on the rock to boil the water in the pot.
Description: “Your villagers figured out how to boil water. Good for
them!”

Puzzle #4: Soap Invented
Requirements: Puzzle #1, #3, #7
Action: Make a stew with 3 white herbs and salt water. Drop a villager on
the pot
once the stew is done.
Description: “Your villagers have invented soap! Now they can wash
behind their
ears.”

Puzzle #5: The Butterflies
Requirements: Puzzle #1, #2
Action: Drop a villager on the healthy green stalks near the lower left of
the stream.
He will go get a cutting tool and return to the stalks. When he is covered
in the
green cloud slowly carry him to the tree. Make sure the butterflies are
following.
If you go too fast then the butterflies will return to the stalks. If that
happens
then just bring your villager back to the stalks and wait for the
butterflies to follow.
Description: “Your villagers have made the Tree of Life attractive to
butterflies again.”

Puzzle #6: The Frog Rescue
Requirements: Puzzle #1, #2
Action: When it rains a puddle will form to the right of the stairs. Drop
10 villagers
in the puddle and they will carry frogs up the stairs to the stream. You
can make it
rain by dropping a villager on the healthy stalks in the stream to the
left. He will
go get a cutting tool and return to the stalks. Once he is covered in
sticky glue put
him in the flute area to meditate. Keep everyone else away for a few
minutes and it
will rain. You have to keep an eye on the children because they like to
disturb people
when they are meditating.
Description: “Your villagers have rescued some frogs. Good for them.”

Puzzle #7: The Cooking Pit
Requirements: Level 2 Construction
Action: Clear out the rocks in the square pit on the bottom left of the map
near the
strange fruit trees. When the fire is burning, drop villager on the rock
pile to carry
rock to the fire. Once the villager reaches the fire drop another villager
on the rock
pile for another rock. When the rock is red hot drop the villager on the
rock to carry
it to the cooking pit. You need 4 rocks in the pit at the same time. You
need to be
fast because if too much time passes the rocks in the pit disappear. You
may wish to
go to “MENU” then “OPTIONS” and change speed to
“SLOW” to finish this puzzle. Once 4
rocks are in the pit at the same time then drop a villager on the banana
tree and wait
for him to cover the oven. Then when you drop a villager on the strange
fruit tree he
will take the fruit to pit and will automatically wait until it cooks and
carries it
to the food bin.
Description: “Your villagers have restored the fruit cooking pit to
functional condition.”

Puzzle #8: Cloth Invented
Requirements: Puzzle #1, #3, Sewing hut, Fix piers
Action: Drop one villager on the rock wall to the right of the wood pile
and they will
cut pulpy vines and place them on the stew table. Make the stew with salty
water from
the bowls to the lower right of the waterfall and boil the water. When stew
is done
drop villager on the pot and he will carry a bowl to the flat rocks on the
beach.
Then keep dropping villagers on the pulp on the rocks until finished.
Description: “Your villagers have discovered a method for the
manufacture of cloth.”

Puzzle #9: The Nursery School
Requirements: Level 3 learning.
Action: Build the 4th hut and put an adept or master of 3 categories at the
lecture
mat to teach the children.
Description: “Your villagers have built a nursery school. This will
help them raise
smarter children.”

Puzzle #10: The Mossy Rocks
Requirements: I need to double check
Action: Drop 2 children on the beach crab to distract him. Then drop 5
adults on
the crabs. They will carry the crabs to the mossy rocks. Once completed
drop an
adult on the mossy rocks for a story.
Description: “A story seems to be carved in the rocks!”

Puzzle #11: The Grand Feast
Requirements: Puzzle #3, #7, #12
Action: Make stew with one of each herb and fresh boiling water. Drop
villagers
on each, the blackberries, fruit tree, fishing pier, food bin, and a child
on a
mushroom. You can drop more than one villager on each food to make sure to
get at
least one of each into the pot. Have an extra hot rock ready if you have
trouble
finding the mushroom. If the pot stops boiling then you do not have to
empty the
water, just get the herbs and food again.
Description: “The villagers have put together a marvelous
feast!”

Puzzle #12: Fishing Nets
Requirements: Puzzle #1, #3, #8, Adept builder
Action: Drop 3 master builders, or one 3 times, on a pier. You may need to
make
more cloth (Puzzle #8) a few times if they are unsuccessful.
Description: “Your villagers have repaired the fishing traps. Now they
can add
fish to their diet.”

Puzzle #13: Pruning the Tree
Requirements: Puzzle #1, #3, #4, #8
Action: With extra cloth made, drop villager on sick tree limb. He will go
get
the cloth and return to bind the tree limb. Then drop him on the cutting
tools
and he will cut off the branch. Drop a villager on the soap. He will carry
the
soap to the damaged tree limb.
Description: “Your villagers have successfully treated the damaged
limb.”

puzzle #14: Honoring the Tree
Requirements: Puzzle #1, #3, #4, #7, #8, #13, Level 3 Dendrology
Action: Make a stew with 3 yellow herbs and fresh water. Drop all
villagers,
even children and nursing mothers, on the pot. They will carry a plate to
the
tree.
Description: “Your villagers have honored the tree.”

Puzzle #15: Purify Tree!
Requirements: Puzzle #1, #3, #4, #7 #8, #13, #14, Burning fire.
Action: Go to “OPTIONS” and change the speed to “SLOW”.
Start a fire and make soap
if you don’t have any left. Drop an adept or master of 3 categories in the
school
to teach the children. Then drop another villager in the hole in the tree
then on
the bar of soap. He will carry the soap to the bath, then drop him in the
bath and
wait for him to get out of the water. Move everyone away from under the
tree and
drop the villager back on the hole in the tree. You should drop the teacher
in the
school a couple times to keep the children occupied. Then drop the villager
in the
flute area to meditate. When he stands up drop him back on the hole in the
tree.
He will go inside the tree and carry a bug to the fire. Then you can see
the history
of the tree.
Description: “Purify Tree! The tree has been purified.”

Puzzle #16: Decorating the Tree
Requirements: Puzzle #1, #3, #8, (possibly #13), Extra cloth
Action: Drop a villager on a box of braids in the lab and they will carry
it to the
flat rock on the beach. Drop a villager on the braid and he will go get the
cloth
and return to fix the braid. Follow the hummingbird to show you witch
flower is in
bloom and wait there until the hummingbird leaves. Drop at least 7
villagers, even
children, on the flower and the last villager will carry the lei to the
tree.
This needs to be done 3 times and the flower in bloom will change each
time.
Once the third lei gets to the tree you can see the story of the
tree.
Description: “Your villagers have successfully decorated the
tree.”

Master Parent Glitch:
———————
Submitted by: Brittany

If you have an elderly woman, she cannot have kids anymore. But you can
take any male and
place him over her continuously. You do not even have to wait for them to
“go indoors,”
it will rack up points for parenting skills and you have Master Parents in
no time! Does
not work for elderly men, as the women will always have a baby because the
men are fertile
no matter what their age.

Double or Triple Gathering:
—————————
Submitted by: Brittany

When you place a child to gather an item, first hit the space bar and place
the child slightly
on the side but still over the object to be gathered. Then take another
child, hover it over
where you will place it (slightly to the other side), hit the space bar and
place the child
(Double Gather). You must do this very rapidly or you will lose your
chance. If you want to
triple gather, hit the space bar immediately after you place the second
child. Then take another
child and hover it below the other children but still over the object, hit
the space bar, and
drop the child (Triple Gather). This is even harder to do than a double
because if you place
the children too close together, they will go off for a jumping contest an
you will lose the
extra gatherings of the object or lose it all entirely.

Increase Population/ Tip for puzzle 3: Soap:
——————————————–
Submitted by: Felisha

Increase Population:
——————–
When you are trying to make a baby, keep trying without letting them go to
the hut until you
see the population increase. To save time, once you see the population
increase, just pick up
the girl without letting them go to the hut, she will automatically have a
baby in her arms.

Tip for Puzzle 3: Soap:
———————–
One of the things for the puzzles here says that to do puzzle 3 you have to
have completed
puzzle 7. This is not true. You just need to have started puzzle 7, not
completed it.
Once you start puzzle 7 you can start heating rocks right away and putting
them into the pot
to make the soap. It makes 3 bars each time.


Chapter Virtual Villagers 4 – The Tree of Life – Tricks, Strategies,Guide, Cheats, Tips and Secrets


Comment

Bir cevap yazın

E-posta hesabınız yayımlanmayacak. Gerekli alanlar * ile işaretlenmişlerdir

blank