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Wildermyth – Tricks, Strategies,Guide, Cheats, Tips and Secrets
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Wildermyth – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Synopsis Wildermyth – Tricks, Strategies,Guide, Cheats, Tips and Secrets

Wildermyth

Cheat Codes:
————
Submitted by: David K.

Events Overview:
—————-
Written by FeralKitty

-=Events Overview=-
In Wildermyth, events (theme-related or otherwise) are selected by the game
as your
heroes progress through the campaign. The game chooses a specific event
from all the
possible events that your heroes are eligible for, based on what your
heroes are
doing at the time.

-=Encounter Types=-
Although there are many other types of encounters in the game, this list
will only
focus on specific types of encounters which can trigger a theme-related
event.

Wilderness scouting: These events occur after your heroes have completed
scouting
an unexplored region on the Overland map.

Arrive at hostile site: These events occur before a lair battle
begins.

Mission victory: These encounters occur after a successful lair battle
ends.

Hook: This opportunity arises when a hero with a matching personality trait
(hook)
travels across the Overland map. A hook would be a personality trait such
as
Curious, Loyal, or Slacker.

Wilderness scouting, and Arrive at hostile site events are the most common
type
of theme events. Only a few theme events happen after a mission victory, or
during
a hook encounter.

Since the game contains a large number of events which are not
theme-related, it’s
 very likely that a non-theme-related
event occurs. All you can do is continue
scouting and battling enemies, until the desired theme event occurs.

-=Event Targets=-
The game selects a high-scoring event from any event that matches its event
targets.
For example, if the event is written (targeted) for a poet or a goofball,
but no
heroes had a high enough score for those specific personalities, the event
would
fail (and not take place).

Some theme events target specific biomes (e.g., forest or swamp). Other
theme
events target specific enemies (e.g., fought Drauven, and one of the dead
enemies
was a Drauven Skysinger).

In addition to those examples, there are other common requirements that
must be
met, such as the event cooldown. Most specific theme events can only happen
once
per game (campaign). So, if the wolf event has already occurred in the
current
campaign for a different hero, it won’t happen again until you start a new
campaign.

The second common requirement is theme eligibility. Most themes have one or
two
eligibility checks:

The first checks to see if another hero in the company already has that
theme.
For example, if you recruit a legacy character that has the wolf theme, the
wolf
event won’t occur at all for the remainder of the campaign. (To work around
that,
hold off on recruiting specific legacy characters, until the original
heroes get
the desired themes you want.)
The second eligibility check is related to theme slots. As mentioned earlier,

some themes conflict with each other, so a hero wouldn’t be eligible for
two
pets, or two sets of wings, or two animal heads.

If none of your heroes meet all the theme requirements, that theme event
can’t
happen. Please check each theme’s conditions, to ensure that you’re not
wasting
any time trying to get a theme event to happen that simply won’t occur in
the
current campaign.

-=Event Choices and Outcomes=-
Once a theme event starts, keep in mind that the theme is not necessarily

guaranteed. Often the event involves the hero making the correct choices
(or
possibly succeeding at a dice roll) to achieve the desired outcome and
receive
the theme.

Note that what a hero says in the dialog can differ from hero to hero,
depending
on the hero’s personality, however the specific outcome to choose will
always
remain the same. Option one would be the leftmost choice, option two the
next
choice to the right, and so on.


Chapter Wildermyth – Tricks, Strategies,Guide, Cheats, Tips and Secrets


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